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Alone in the Dark 1992 Walkthrough Tutorial

Alone in the dark full game walkthrough

By Kari-PekkaPublished 7 months ago 7 min read
Alone in the dark 1992

Video tutorial walkthrough

If you prefer visuals before written guides check out my walkthrough video!

Attic:

  1. As you enter the attic, swiftly move to the window and push the wardrobe along the wall to prevent any monsters from entering.
  2. Push the chest on top of the trapdoor to prevent another monster from emerging.
  3. Open the wardrobe to obtain an old Indian cover.
  4. Check the chest for a rifle.
  5. Grab the oil lamp from the table.
  6. Find a letter behind the piano, read it, and then drop it.
  7. Head to the corner of the room and proceed down the stairs.

Storeroom:

  1. Pick up the bow from the floor.
  2. Retrieve the oil can from the shelves.
  3. Use the oil can on your lamp.
  4. Drop the empty oil can before leaving.

Upstairs Hallway:

  1. Walk forward slightly and enter the first doorway on your left.

Sitting Room:

  1. Search the desk to find a key.
  2. Unlock the chest with the key to obtain a saber.
  3. Drop the chest key.
  4. Open the door and use the saber to defeat the zombie.
  5. Proceed to the hallway and enter the door directly opposite.

Dressing Room:

  1. Wait and eliminate the zombie with your saber.
  2. Go through the other doorway into the next room.

Bedroom:

  1. Investigate the small nightstand behind the bed and find a vase.
  2. Use the vase to defeat the monster breaking through the window.
  3. Pick up the key hidden inside the vase.
  4. Use the key to unlock the dresser and take two small mirrors from inside.
  5. Drop the dresser key.
  6. Leave through the door and proceed straight across the hallway through the opposite door.

Bathroom:

  1. Open the cabinet and take the first aid case.
  2. Open the case to find a flask. Drink the contents for added health.
  3. Drop the empty flask and first aid case.
  4. Leave the bathroom and go through the door at the end of the hallway.

Upper Lobby:

  1. Place one small mirror on each of the grey statues along the wall.
  2. Descend the stairs now that the path is clear.

Middle Floor - Middle Lobby:

  1. Go around to the right and enter the door straight ahead.

Sitting Room:

  1. Take the gramophone from the table.
  2. Retrieve the matchbox from the fireplace along with the poker.
  3. Search the cabinet for cartridges to reload your rifle.
  4. Return to the lobby and pass around the base of the stairs through the door directly opposite.

Middle Hallway:

  1. Enter the first door and take the notebook from the fireplace.
  2. Quickly turn around and dispatch the monster.
  3. Read the notebook and drop it.
  4. Return to the hallway and enter the second door.

Bathroom:

  1. Quickly take the jug from the floor.
  2. Return to the bathroom and search the cabinet for a first aid case.
  3. Open the case, use the flask, and drop both the empty flask and case.
  4. Proceed down the hallway to the next door and enter.

Black Bedroom:

  1. Use the matchbox to light your lamp.
  2. Take the very heavy statuette and book from the table.
  3. Retrieve bullets from the nightstand before leaving.
  4. Automatically douse the lamp using the Open/Search action.
  5. Read the book and drop it.

Returning to the Middle Lobby:

  1. Go back along the hallway to the middle lobby.

Middle Lobby:

  1. Throw the very heavy statuette at the suit of armor to obtain a sword.
  2. Proceed through one of the doorways to the sides of the stairs to descend further.

Ground Floor - Ground Lobby:

  1. Drop the gramophone for later.
  2. Open the closed door to the right and proceed.

Cooking Kitchen:

  1. Find the pantry and take the cellar key from the wall.
  2. Search the cupboards for a box of biscuits. Consume them for additional health.
  3. Drop the empty box and leave the pantry.
  4. Open the other dark door, kill the zombie, and take the oil can.
  5. Search the coal pile for a box of shoes. Open the box and retrieve the revolver.
  6. Use the bullets to load the revolver and drop the empty box and oil can.
  7. Fill your empty jug with water from the barrel.
  8. Pick up the pot of soup.
  9. Open the final door and enter.

Ground Hallway:

  1. Proceed through the door straight ahead.

Dining Room zombies:

  1. Quickly place the pot of soup on the table's end.
  2. Wait for zombies to sit before moving on.
  3. Go to the opposite doorway near the cabinet and leave.

Smoking Room:

  1. Grab the lighter from the table.
  2. Use your water jug on the cigars.
  3. Search the small cupboard for a book.
  4. Read the book and drop it.

Heading Back:

  1. Return to the ground lobby and go around the stairs through the door directly opposite.

Courtyard:

  1. Gathering Arrows:
  2. Swiftly search the statue to find three arrows.
  3. Leave the courtyard.

Ground Lobby:

  1. Returning Upstairs:
  2. Head back up the stairs.
  3. Middle Floor - Middle Lobby:
  4. Retrieve the gramophone you left earlier.
  5. Go around to the left into the hallway and through the door at the end.

Gallery:

  1. Cover the first painting with your old Indian cover.
  2. Use your bow to shoot the far painting, eliminating a hidden monster.
  3. Proceed through the doorway at the far end.

Jeremy's Bedroom:

  1. Take the false book from the table.
  2. Push the grandfather clock aside and find a key and a parchment behind it.
  3. Read the parchment and drop it.
  4. Return to the corridor and go through the double doors.

Library:

  1. Place the oil lamp to light the room.
  2. Navigate around the room and find a mechanism behind some books.
  3. Use your false book on the mechanism to reveal a secret passage.
  4. Take the talisman from the bench.
  5. Search the bookshelves to find a dagger, two books, and two parchments.
  6. Read the books and parchments and drop them.
  7. Use the dagger to defeat the monster in the library.
  8. Pick up the oil lamp.

Returning to the Lobby:

  1. Open the double doors to return to the lobby.

Middle Lobby:

  1. Go through one of the doorways to the side of the stairs to descend again.

Ground Floor - Ground Lobby:

  1. Drop the gramophone.
  2. Use your silver key to unlock the door next to the courtyard.
  3. Drop the silver key before going through the doorway.

Cellar:

  1. Descend the stairs.
  2. Find two barrels on their sides and use the block to open a dark passage (do not enter it).
  3. Return to the stairs and head back up.

Continuing the Journey:

  1. Go forward down the main corridor and through the double doors to your right.

Dining Room:

  1. Proceed through the nearest single door.

Smoking Room:

  1. Use your key to unlock the double doors furthest from the cabinet.
  2. Drop the key and enter.

Jeremy's Study:

  1. Insert your old cavalry saber into the coat of arms on the wall.
  2. Search the bookcase to find another record and a book.
  3. Read the book and drop it.
  4. Leave the room.

Returning to the Smoking Room:

  1. Go straight across through the other double doors out to the hallway and continue through yet another set of double doors.

Pirate Room:

Confronting the Pirate:

  1. Use your sword to defeat the pirate.
  2. Take the key and pick up the book from the ground.
  3. Read the book and drop it.
  4. Use the new key to open the double doors and drop it before going through.

Dance Hall:

  1. Walk into a corner of the room and use your record (Dance of Death).
  2. Avoid the dancing spirits and retrieve the key from over the fireplace.
  3. Leave this room and go back out through the pirate room, across the hall, and into the study.

Jeremy's Study:

  1. Go down the secret staircase.

Underground:

  1. Run across the collapsing bridge and follow the tunnel until encountering a giant worm.
  2. Evade the worm by taking the right path at the first branch.
  3. Defeat the monster along this path and continue until seeing the worm again.
  4. Turn around, go back to the branch, and take the other path to avoid the worm.

Overcoming Obstacles:

  1. Step onto the decking and run until reaching the lighter section, then jump over it.
  2. Proceed to the end, climb up to the next stone ledge.
  3. Defeat the next monster and continue to the next opening, shooting the flying monster.
  4. Jump over stone pillars to reach the next ledge.
  5. Follow the tunnel, take the right path at the branch, and shoot the flying monster when reaching a high area.
  6. Jump over lighter sections, make your way to the other side, use your key to unlock the chest, and take the gem and book.
  7. Read the book and drop it. Push the rock behind the chest and go through the opening.
  8. Follow the stone passage around the corner, drop down, and go straight ahead into a dark area.

Navigating the Maze:

  1. Use your oil lamp to illuminate the area.
  2. Navigate the maze (go far left, then far down, then to the right) to find a door.
  3. Use your gem in the door and go through.

Facing Challenges:

  1. Drop into the water, dodge fireballs, and avoid a monster to reach the ledge in front of the tree.
  2. Take the hook from here and place your talisman on the ledge to stop fireballs.
  3. Use your lighter to relight the oil lamp, throw the lamp at the tree, climb up to the other rock ledge.
  4. Use your hook in the door mechanism, then go through.
  5. Turn right immediately, use your hook on another door, then go through.

Returning Above Ground:

  1. Head back through the near opening, go back over the decking, jumping over the light section.
  2. Climb up into the tunnels and go along the main path, then go through a small opening.

Ground Floor - Cellar:

  1. Climb back up the stairs.
  2. Proceeding to the Exit:
  3. Go straight down the main hall and through the front doors to escape.

Congrats you have beaten the game, Hope this tutorial was helpful!

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Kari-Pekka

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